It looks beautiful, and at no point did I ever wonder what something was supposed to be, which is pretty rare for a game from 1989. Comparing it to the NES version it's easy to see why the original game was so successful in Japan. In this age of modern pixel art, the game still looks as good as anything has any right to look. Luckily, time has been kinder to Metal Gear's graphics. My first few time I died because I kept trying to punch the boss in the face. To do this you have to punch a door until it opens for you, but this isn't something you've ever had to do before up to this point. At one point you lose all your items and have to get them back while avoiding a boss. There are also one or two puzzles that are sort of annoying to solve. The save system also takes you back to a seemingly arbitrary point in the game once you save, rather than saving directly where you are. You need to save often because if you make a mistake or use up too many healing items before a boss, then you're completely screwed. That doesn't mean that everything is still amazing. It's very simple and makes sneaking past enemies fun and fluid once you get the hang of it, especially once the cardboard box makes an appearance. If you stand in front of them without something in the way then they will see you. Every enemy or camera has a direct line of sight. The stealth aspect is also easy to manage, even with a radar.
You need to figure out how to best proceed, and in a lot of cases that requires careful observation of your enemies. You have access to the transmission system that allows you to be updated by your commander, and then the game becomes a stealth/puzzle game. Other than triggering an alarm, nothing you do in one room will affect the others, so if you pull out a gun and start blasting at your enemies without a silencer you're still pretty safe.īecause Metal Gear is broken down into such bite-sized chunks, it makes it easy to manage. The game is divided into individual rooms, each being the same size.
Metal Gear doesn't have the long cutscenes and deep narrative that the rest of the series is famous for, but even in the modern age it still manages to hold up from a gameplay perspective. The biggest shock for me going back to the first entry in the series is just how playable it is. Luckily, the GOG version of Metal Gear is the game as it was intended to be played. The game was originally released exclusively in Japan for the MSX computer and didn't see an official release in the west until Metal Gear Solid 3: Subsistence. Like many other people, the only exposure I had to this game before now was from the NES version, and, to be honest, it's not a great experience on the NES.
The Japanese company ended up in the sights of PlayStation fans, who rushed to the net to ask Sony for its acquisition as a response to the Microsoft-ZeniMax Media and Bethesda acquisition.Metal Gear was the first game in the entire series and isn't necessarily one that most people were all that aware of when they played the PS1 game. Konami has returned to be talked about recently, but not for the publication of eFootball PES 2021 Season Update, instead for another operation quite difficult to understand.
If nothing else, relaunching these products on PC could be the right pretext to probe the interest of fans in new products of the iconic saga, should it be needed? If confirmed, it would be an operation, the umpteenth, of the Japanese publisher aimed at monetizing the franchise created by Hideo Kojima. For the moment, it should be pointed out, we would only talk about ports on PC and not about remasters or remakes, and this would exclude the world of consoles. In addition, however, there is concern that the original Metal Gear for MSX will also arrive on PC, it is not clear whether as part of a complete package or as a standalone release.